Troubleshooting

Zad Archery Troubleshooting: Save Reset, Selling, and UI Fixes

Quick answer

Start by separating save, input, interface, and inventory problems; preserve evidence before trying irreversible reset steps.

Review record
Published: Last reviewed: Patch-sensitive facts are marked for recheck

Choose your symptom

  • Selling feels delayed → check Selling items.
  • Equipped-item text runs off-screen → check Clipped tooltips.
  • The first click or keypress is ignored on macOS → check macOS input.
  • Demo progress did not appear → read Demo to full game before deleting anything.
  • Want a fresh Demo save → follow Reset Demo progress below.

Known-issue evidence matrix

This table separates Demo-era instructions from full-release reports. “Community report” means the symptom is documented by a player but is not presented here as a developer-confirmed universal bug.

SymptomVersion / platformEvidence statusLast verifiedSource
Reset by removing zad.suDemo; Unity save path varies by OSDeveloper-confirmed Demo reset methodSep 1, 2026Steam reset discussion
Demo save transferDemo → full releaseUnconfirmed; no clear transfer rule in captured repliesSep 1, 2026Official Steam hub
Delayed selling inputDemoCommunity-reported control and delaySep 1, 2026Developer itch.io page
Equipped tooltip clippedFull release; display-mode sensitiveCommunity report; reversible display workaround onlySep 1, 2026Official Steam hub
First input ignoredFull release; macOSLaunch-day community report; focus workaround onlySep 1, 2026Official Steam hub

Do not apply a Demo file workaround to the full release unless the developer confirms that the same file and behavior are used in your build.

Selling items feels delayed

A player describes the Demo control as Ctrl + Shift + right-click and reports that it can feel delayed. If the input does not work:

  1. Read the control hint shown for the selected item in your build.
  2. Confirm the item is not equipped.
  3. Send the input once and wait for the inventory to update.
  4. If the game still ignores it, record the platform, item state, and exact input before reporting the issue.

Equipped-item tooltip is clipped

Current Steam topics mention equipped armor tooltips extending beyond the screen edge. Try these steps:

  1. Switch out of fullscreen or choose a different supported resolution.
  2. Reopen the inventory and move the cursor to compare the item again.
  3. Capture the resolution and the clipped panel in a screenshot.
  4. Report the display mode and resolution in the Steam discussion if the problem remains.

macOS first input is ignored

A launch-day topic reports the first click or keypress being ignored in the full macOS version while the Demo worked normally.

  1. Click once inside the game window to give it focus.
  2. Repeat the intended input after focus is established.
  3. Note whether the issue happens after every window switch or only after launch.
  4. Include macOS version, input device, fullscreen state, and reproduction steps in a report.

Demo progress and the full game

Players asked whether Demo progression carries into the definitive version. The captured developer replies do not provide a clear yes-or-no transfer rule.

Before changing files:

  1. Confirm that you launched the full app rather than the web or Steam Demo.
  2. Check whether the full game created its own save after the first launch.
  3. Do not move or rename zad.su unless the developer gives a transfer path for your platform.
  4. Keep the old Demo save backed up while checking official announcements or the Steam discussion.

Deleting the Demo file is a reset action, not a transfer method.

Reset Demo progress

The developer gave one concrete reset method for the Demo: delete the zad.su file from Unity's persistent data location.

  1. Close Zad Archery completely.
  2. Open the platform-specific folder returned by Unity's persistentDataPath.
  3. Find zad.su.
  4. Back up the file if you may want the save again.
  5. Delete zad.su, then relaunch the Demo.

Unity uses different locations on Windows, macOS, and Linux. Use the Unity persistent data path documentation to identify the correct location for your platform. The original developer reply is in the Steam reset discussion.

For release availability and the difference between Demo and full game, open Release Status.